BENJAMIN LEE - ANIMATION
  • Animations/Projects
  • Process
  • About Me
  • Résumé

Animation Showreel:

Social Media Links:

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Game Projects

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3D Gameplay Animator

Though the Heavens Fall

The latest project I joined! Here I've been in charge of 3D animations for our main cast of characters in this Unity fantasy RPG title.

Characters modeled, rigged, and textured
​by Maggie McDermott
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​ Check out "Though the Heavens Fall" on Steam!

Steam Link: ​https://store.steampowered.com/app/2437270/Though_the_Heavens_Fall/
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Gameplay Animator/Rigger
My latest game project during my time at DigiPen. A 3D,
​2-player couch-competitive experience with a robot chasing down a cat as it wreaks havoc throughout their owner's home. 

Animations done in Autodesk Maya
Made in Unreal 5

​I worked on:
Robot Rig, Robot 3rd-Person Game and Trailer animations.

​Additional Credits:
Trailer directed by Ian Walden
​Cat animations by Stephanie Wooten


Doodle &  S.C.R.U.B.B. - Cataclysmic Events

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Character Artist/Animator

My first student game project from DigiPen is this 2D side-scrolling aquatic adventure. Navigate treacherous waters as a Dolphin, looking for his way home. Dodging constant attacks from swordfish and zigzagging your way through jellyfish!

Made in a Custom Engine
(Photoshop to Spine 2D pipeline)

I worked on:
Main Dolphin Player and swordfish enemy rigs, jellyfish zap VFX. All Trailer Dolphin segments and Trailer editing.

Additional Credits:
Backgrounds by Emma Melgardshagen and Ian Walden
Enemy Animations by Stephanie Wooten
​Storyboarded by Ian Walden



Rushing Tide

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  • Animations/Projects
  • Process
  • About Me
  • Résumé